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Some folks might think: “you still use RCS”?!? And we will say, hey, at least we switched from SCCS to RCS back in … I think it was around 1994 ... at least we are keeping up! :-) :-) :-) Logs say that SCCS version 18 became RCS version 19 on 1994 March 18. RCS served us well. But now it is time to move on. And so we are switching to git. Calc releases produce a lot of file changes. In the 125 releases of calc since 1996, when I started managing calc releases, there have been 15473 file mods!
222 lines
7.3 KiB
C
222 lines
7.3 KiB
C
/*
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* zrand - subtractive 100 shuffle generator
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*
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* Copyright (C) 1999-2007,2014 Landon Curt Noll
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*
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* Calc is open software; you can redistribute it and/or modify it under
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* the terms of the version 2.1 of the GNU Lesser General Public License
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* as published by the Free Software Foundation.
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*
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* Calc is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
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* Public License for more details.
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*
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* A copy of version 2.1 of the GNU Lesser General Public License is
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* distributed with calc under the filename COPYING-LGPL. You should have
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* received a copy with calc; if not, write to Free Software Foundation, Inc.
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Under source code control: 1995/01/07 09:45:26
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* File existed as early as: 1994
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*
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* chongo <was here> /\oo/\ http://www.isthe.com/chongo/
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* Share and enjoy! :-) http://www.isthe.com/chongo/tech/comp/calc/
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*/
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/*
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* random number generator - see zrand.c for details
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*/
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#if !defined(INCLUDE_ZRAND_H)
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#define INCLUDE_ZRAND_H
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#if defined(CALC_SRC) /* if we are building from the calc source tree */
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# include "value.h"
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# include "have_const.h"
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#else
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# include <calc/value.h>
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# include <calc/have_const.h>
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#endif
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/*
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* s100 generator defines
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*
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* NOTE: SBITS must be a power of two to make the (&= (SBITS-1))
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* in slotcp() to work.
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*/
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#define SBITS (64) /* size of subtractive or shuffle entry in bits */
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#define SBYTES (SBITS/8) /* size of subtractive or shuffle entry in bytes */
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#define SHALFS (SBYTES/sizeof(HALF)) /* size in HALFs */
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/*
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* seed defines
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*/
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#define SEEDXORBITS 64 /* low bits of s100 seed devoted to xor */
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/*
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* shuffle table defines
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*/
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#define SHUFPOW 8 /* power of 2 size of the shuffle table */
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#define SHUFCNT (1 << SHUFPOW) /* size of shuffle table */
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#define SHUFLEN (SLEN*SHUFCNT) /* length of shuffle table in FULLs */
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#define SHUFMASK (SHUFLEN-1) /* mask for shuffle table entry selection */
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/*
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* subtractive 100 constants
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*/
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#define S100 100 /* slots in an subtractive 100 table */
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#define INIT_J 36 /* initial first walking table index */
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#define INIT_K 99 /* initial second walking table index */
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/*
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* subtractive 100 table defines
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*
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* SLEN - length in FULLs of an subtractive 100 slot
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*
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* SLOAD(s,i,z) - load table slot i from subtractive 100 state s with zvalue z
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* s: type RAND
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* i: type int, s.slot[i] slot index
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* z: type ZVALUE, what to load into s.slot[i]
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*
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* SSUB(s,k,j) - slot[k] -= slot[j]
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* s: type RAND
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* k: type int, s.slot[k] slot index, what to gets changed
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* j: type int, s.slot[j] slot index, what to add to s.slot[k]
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* (may use local variable tmp)
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*
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* SINDX(s,k) - select the shuffle table entry from slot[k] (uses top bits)
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* s: type RAND
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* k: type int, s.slot[k] slot index, selects shuffle entry
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* result type int, refers to s.shuf[SINDX(s,k)]
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*
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* SBUFFER(s,t) - load s100 buffer with t
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* s: type RAND
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* t: type int, s.shuf[t] entry index, replace buffer with it
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*
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* SSHUF(s,t,k) - save slot[k] into shuffle entry t
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* s: type RAND
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* t: type int, s.shuf[t] entry index, what gets changed
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* k: type int, s.slot[k] slot index, load into s.shuf[t]
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*
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* SSWAP(s,j,k) - swap slot[j] with slot[k]
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* s: type RAND
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* j: type int, s.slot[j] slot index, goes into s.slot[k]
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* k: type int, s.slot[k] slot index, goes into s.slot[j]
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* (uses local variable tmp)
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*
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* SMOD64(t,z) - t = seed z mod 2^64
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* t: type FULL*, array of FULLs that get z mod 2^64
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* z: type ZVALUE, what gets (mod 2^64) placed into t
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*
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* SOXR(s,i,v) - xor slot[i] with lower 64 bits of slot value v
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* s: type RAND
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* i: type int, s.slot[i] slot index, what gets xored
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* v: type FULL*, 64 bit value to xor into s.slot[i]
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*
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* SCNT - length of an subtractive 100 table in FULLs
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*/
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#if FULL_BITS == SBITS
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# define SLEN 1 /* a 64 bit slot can be held in a FULL */
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#define SLOAD(s,i,z) ((s).slot[i] = ztofull(z))
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#define SSUB(s,k,j) ((s).slot[k] -= (s).slot[j])
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#define SINDX(s,k) ((int)((s).slot[k] >> (FULL_BITS - SHUFPOW)))
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#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[t] & BASE1); \
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(s).buffer[1] = ((s).shuf[t] >> BASEB); \
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}
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#define SSHUF(s,t,k) ((s).shuf[t] = (s).slot[k])
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#define SSWAP(s,j,k) {FULL tmp = (s).slot[j]; \
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(s).slot[j] = (s).slot[k]; \
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(s).slot[k] = tmp; \
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}
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#define SMOD64(t,z) ((t)[0] = ztofull(z))
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#define SXOR(s,i,v) ((s).slot[i] ^= (v)[0])
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#elif 2*FULL_BITS == SBITS
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# define SLEN 2 /* a 64 bit slot needs 2 FULLs */
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#define SLOAD(s,i,z) {(s).slot[(i)<<1] = ztofull(z); \
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(s).slot[1+((i)<<1)] = \
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(((z).len <= 2) ? (FULL)0 : \
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(((z).len == 3) ? (FULL)((z).v[2]) : \
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((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
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}
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#define SSUB(s,k,j) {FULL tmp = (s).slot[(k)<<1]; \
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(s).slot[(k)<<1] -= (s).slot[(j)<<1]; \
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(s).slot[1+((k)<<1)] -= ((tmp <= (s).slot[(k)<<1]) ? \
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(s).slot[1+((j)<<1)] : \
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(s).slot[1+((j)<<1)] + 1); \
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}
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#define SINDX(s,k) ((int)((s).slot[1+((k)<<1)] >> (FULL_BITS - SHUFPOW)))
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#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[(t)<<1] & BASE1); \
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(s).buffer[1] = ((s).shuf[(t)<<1] >> BASEB); \
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(s).buffer[2] = ((s).shuf[1+((t)<<1)] & BASE1); \
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(s).buffer[3] = ((s).shuf[1+((t)<<1)] >> BASEB); \
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}
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#define SSHUF(s,t,k) {(s).shuf[(t)<<1] = (s).slot[(k)<<1]; \
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(s).shuf[1+((t)<<1)] = (s).slot[1+((k)<<1)]; \
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}
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#define SSWAP(s,j,k) {FULL tmp = (s).slot[(j)<<1]; \
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(s).slot[(j)<<1] = (s).slot[(k)<<1]; \
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(s).slot[(k)<<1] = tmp; \
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tmp = (s).slot[1+((j)<<1)]; \
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(s).slot[1+((j)<<1)] = (s).slot[1+((k)<<1)]; \
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(s).slot[1+((k)<<1)] = tmp; \
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}
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#define SMOD64(t,z) {(t)[0] = ztofull(z); \
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(t)[1] = (((z).len <= 2) ? (FULL)0 : \
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(((z).len == 3) ? (FULL)((z).v[2]) : \
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((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
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}
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#define SXOR(s,i,v) {(s).slot[(i)<<1] ^= (v)[0]; \
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(s).slot[1+((i)<<1)] ^= (v)[1]; \
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}
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#else
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/\../\ FULL_BITS must be 32 or 64 /\../\ !!!
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#endif
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#define SCNT (SLEN*S100) /* length of subtractive 100 table in FULLs */
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#define RAND_CONSEQ_USE (100) /* use this many before skipping */
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#define RAND_SKIP (1009-RAND_CONSEQ_USE) /* skip this many after use */
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/*
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* s100 generator state
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*/
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struct rand {
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int seeded; /* 1 => state has been seeded */
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int bits; /* buffer bit count */
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FULL buffer[SLEN]; /* unused random bits from last call */
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int j; /* first walking table index */
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int k; /* second walking table index */
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int need_to_skip; /* 1 => skip the next 909 values */
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FULL slot[SCNT]; /* subtractive 100 table */
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FULL shuf[SHUFLEN]; /* shuffle table entries */
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};
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/*
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* s100 generator function declarations
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*/
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E_FUNC RAND *zsrand(CONST ZVALUE *seed, CONST MATRIX *pmat100);
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E_FUNC RAND *zsetrand(CONST RAND *state);
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E_FUNC void zrandskip(long count);
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E_FUNC void zrand(long count, ZVALUE *res);
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E_FUNC void zrandrange(CONST ZVALUE low, CONST ZVALUE beyond, ZVALUE *res);
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E_FUNC long irand(long s);
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E_FUNC RAND *randcopy(CONST RAND *rand);
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E_FUNC void randfree(RAND *rand);
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E_FUNC BOOL randcmp(CONST RAND *s1, CONST RAND *s2);
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E_FUNC void randprint(CONST RAND *state, int flags);
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#endif /* !INCLUDE_ZRAND_H */
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