Files
calc/zrand.h
2017-05-21 15:38:26 -07:00

256 lines
8.7 KiB
C

/*
* Copyright (c) 1997 by Landon Curt Noll. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright, this permission notice and text
* this comment, and the disclaimer below appear in all of the following:
*
* supporting documentation
* source copies
* source works derived from this source
* binaries derived from this source or from derived source
*
* LANDON CURT NOLL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
* EVENT SHALL LANDON CURT NOLL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* Prior to calc 2.9.3t9, these routines existed as a calc library called
* cryrand.cal. They have been rewritten in C for performance as well
* as to make them available directly from libcalc.a.
*
* Comments, suggestions, bug fixes and questions about these routines
* are welcome. Send EMail to the address given below.
*
* Happy bit twiddling,
*
* Landon Curt Noll
*
* chongo@toad.com
* ...!{pyramid,sun,uunet}!hoptoad!chongo
*
* chongo was here /\../\
*/
/*
* random number generator - see zrand.c for details
*/
#if !defined(__ZRAND_H__)
#define __ZRAND_H__
#include "value.h"
#include "have_const.h"
/*
* a55 generator defines
*
* NOTE: SBITS must be a power of two to make the (&= (SBITS-1))
* in slotcp() to work.
*/
#define SBITS (64) /* size of additive or shuffle entry in bits */
#define SBYTES (SBITS/8) /* size of additive or shuffle entry in bytes */
#define SHALFS (SBYTES/sizeof(HALF)) /* size in HALFs */
/*
* seed defines
*/
#define SEEDXORBITS 64 /* low bits of a55 seed devoted to xor */
/*
* shuffle table defines
*/
#define SHUFPOW 8 /* power of 2 size of the shuffle table */
#define SHUFCNT (1 << SHUFPOW) /* size of shuffle table */
#define SHUFLEN (SLEN*SHUFCNT) /* length of shuffle table in FULLs */
#define SHUFMASK (SHUFLEN-1) /* mask for shuffle table entry selection */
/*
* additive 55 constants
*/
#define A55 55 /* slots in an additive 55 table */
#define INIT_J 23 /* initial first walking table index */
#define INIT_K 54 /* initial second walking table index */
/*
* additive 55 table defines
*
* SLEN - length in FULLs of an additive 55 slot
*
* SVAL(a,b) - form a 64 bit hex slot entry in the additive 55 table
* a: up to 8 hex digits without the leading 0x (upper half)
* b: up to 8 hex digits without the leading 0x (lower half)
*
* NOTE: Due to a SunOS cc bug, don't put spaces in the SVAL call!
*
* SHVAL(a,b,c,d) - form an 64 bit array of HALFs
* a: up to 4 hex digits without the leading 0x (upper half)
* b: up to 4 hex digits without the leading 0x (2nd half)
* c: up to 4 hex digits without the leading 0x (3rd half)
* d: up to 4 hex digits without the leading 0x (lower half)
*
* NOTE: Due to a SunOS cc bug, don't put spaces in the SHVAL call!
*
* SLOAD(s,i,z) - load table slot i from additive 55 state s with zvalue z
* s: type RAND
* i: type int, s.slot[i] slot index
* z: type ZVALUE, what to load into s.slot[i]
*
* SADD(s,k,j) - slot[k] += slot[j]
* s: type RAND
* k: type int, s.slot[k] slot index, what to gets changed
* j: type int, s.slot[j] slot index, what to add to s.slot[k]
* (may use local variable tmp)
*
* SINDX(s,k) - select the shuffle table entry from slot[k] (uses top bits)
* s: type RAND
* k: type int, s.slot[k] slot index, selects shuffle entry
* result type int, refers to s.shuf[SINDX(s,k)]
*
* SBUFFER(s,t) - load a55 buffer with t
* s: type RAND
* t: type int, s.shuf[t] entry index, replace buffer with it
*
* SSHUF(s,t,k) - save slot[k] into shuffle entry t
* s: type RAND
* t: type int, s.shuf[t] entry index, what gets changed
* k: type int, s.slot[k] slot index, load into s.shuf[t]
*
* SSWAP(s,j,k) - swap slot[j] with slot[k]
* s: type RAND
* j: type int, s.slot[j] slot index, goes into s.slot[k]
* k: type int, s.slot[k] slot index, goes into s.slot[j]
* (uses local variable tmp)
*
* SMOD64(t,z) - t = seed z mod 2^64
* t: type FULL*, array of FULLs that get z mod 2^64
* z: type ZVALUE, what gets (mod 2^64) placed into t
*
* SOXR(s,i,v) - xor slot[i] with lower 64 bits of slot value v
* s: type RAND
* i: type int, s.slot[i] slot index, what gets xored
* v: type FULL*, 64 bit value to xor into s.slot[i]
*
* SCNT - length of an additive 55 table in FULLs
*/
#if FULL_BITS == SBITS
# define SLEN 1 /* a 64 bit slot can be held in a FULL */
# if (defined(__STDC__) && __STDC__ != 0) || defined(__cplusplus)
# define SVAL(a,b) (FULL)U(0x ## a ## b)
# define SHVAL(a,b,c,d) (HALF)0x ## c ## d, (HALF)0x ## a ## b
# else
# define SVAL(a,b) (FULL)U(0x/**/a/**/b)
# define SHVAL(a,b,c,d) (HALF)0x/**/c/**/d,(HALF)0x/**/a/**/b
# endif
#define SLOAD(s,i,z) ((s).slot[i] = ztofull(z))
#define SADD(s,k,j) ((s).slot[k] += (s).slot[j])
#define SINDX(s,k) ((int)((s).slot[k] >> (FULL_BITS - SHUFPOW)))
#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[t] & BASE1); \
(s).buffer[1] = ((s).shuf[t] >> BASEB); \
}
#define SSHUF(s,t,k) ((s).shuf[t] = (s).slot[k])
#define SSWAP(s,j,k) {FULL tmp = (s).slot[j]; \
(s).slot[j] = (s).slot[k]; \
(s).slot[k] = tmp; \
}
#define SMOD64(t,z) ((t)[0] = ztofull(z))
#define SXOR(s,i,v) ((s).slot[i] ^= (v)[0])
#elif 2*FULL_BITS == SBITS
# define SLEN 2 /* a 64 bit slot needs 2 FULLs */
# if (defined(__STDC__) && __STDC__ != 0) || defined(__cplusplus)
# define SVAL(a,b) (FULL)0x##b, (FULL)0x##a
# define SHVAL(a,b,c,d) (HALF)0x##d, (HALF)0x##c, \
(HALF)0x##b, (HALF)0x##a
# else
/* NOTE: Due to a SunOS cc bug, don't put spaces in the SVAL call! */
# define SVAL(a,b) (FULL)0x/**/b, (FULL)0x/**/a
/* NOTE: Due to a SunOS cc bug, don't put spaces in the SHVAL call! */
# define SHVAL(a,b,c,d) (HALF)0x/**/d, (HALF)0x/**/c, \
(HALF)0x/**/b, (HALF)0x/**/a
# endif
#define SLOAD(s,i,z) {(s).slot[(i)<<1] = ztofull(z); \
(s).slot[1+((i)<<1)] = \
(((z).len <= 2) ? (FULL)0 : \
(((z).len == 3) ? (FULL)((z).v[2]) : \
((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
}
#define SADD(s,k,j) {FULL tmp = (s).slot[(k)<<1]; \
(s).slot[(k)<<1] += (s).slot[(j)<<1]; \
(s).slot[1+((k)<<1)] += ((tmp <= (s).slot[(k)<<1]) ? \
(s).slot[1+((j)<<1)] : \
(s).slot[1+((j)<<1)] + 1); \
}
#define SINDX(s,k) ((int)((s).slot[1+((k)<<1)] >> (FULL_BITS - SHUFPOW)))
#define SBUFFER(s,t) {(s).buffer[0] = ((s).shuf[(t)<<1] & BASE1); \
(s).buffer[1] = ((s).shuf[(t)<<1] >> BASEB); \
(s).buffer[2] = ((s).shuf[1+((t)<<1)] & BASE1); \
(s).buffer[3] = ((s).shuf[1+((t)<<1)] >> BASEB); \
}
#define SSHUF(s,t,k) {(s).shuf[(t)<<1] = (s).slot[(k)<<1]; \
(s).shuf[1+((t)<<1)] = (s).slot[1+((k)<<1)]; \
}
#define SSWAP(s,j,k) {FULL tmp = (s).slot[(j)<<1]; \
(s).slot[(j)<<1] = (s).slot[(k)<<1]; \
(s).slot[(k)<<1] = tmp; \
tmp = (s).slot[1+((j)<<1)]; \
(s).slot[1+((j)<<1)] = (s).slot[1+((k)<<1)]; \
(s).slot[1+((k)<<1)] = tmp; \
}
#define SMOD64(t,z) {(t)[0] = ztofull(z); \
(t)[1] = (((z).len <= 2) ? (FULL)0 : \
(((z).len == 3) ? (FULL)((z).v[2]) : \
((FULL)((z).v[2]) + ((FULL)((z).v[3]) << BASEB)))); \
}
#define SXOR(s,i,v) {(s).slot[(i)<<1] ^= (v)[0]; \
(s).slot[1+((i)<<1)] ^= (v)[1]; \
}
#else
/\../\ FULL_BITS must be 32 or 64 /\../\ !!!
#endif
#define SCNT (SLEN*A55) /* length of additive 55 table in FULLs */
/*
* a55 generator state
*/
struct rand {
int seeded; /* 1 => state has been seeded */
int bits; /* buffer bit count */
FULL buffer[SLEN]; /* unused random bits from last call */
int j; /* first walking table index */
int k; /* second walking table index */
FULL slot[SCNT]; /* additive 55 table */
FULL shuf[SHUFLEN]; /* shuffle table entries */
};
/*
* a55 generator function declarations
*/
extern RAND *zsrand(CONST ZVALUE *seed, CONST MATRIX *pmat55);
extern RAND *zsetrand(CONST RAND *state);
extern void zrandskip(long count);
extern void zrand(long count, ZVALUE *res);
extern void zrandrange(CONST ZVALUE low, CONST ZVALUE beyond, ZVALUE *res);
extern long irand(long s);
extern RAND *randcopy(CONST RAND *rand);
extern void randfree(RAND *rand);
extern BOOL randcmp(CONST RAND *s1, CONST RAND *s2);
extern void randprint(CONST RAND *state, int flags);
#endif /* !__ZRAND_H__ */