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Release calc version 2.12.1.13
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173
sample_many.c
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173
sample_many.c
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/*
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* sample_many - generate many random values via random number generator
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*
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* Copyright (C) 1999-2007 Landon Curt Noll
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*
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* Calc is open software; you can redistribute it and/or modify it under
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* the terms of the version 2.1 of the GNU Lesser General Public License
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* as published by the Free Software Foundation.
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*
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* Calc is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
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* Public License for more details.
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*
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* A copy of version 2.1 of the GNU Lesser General Public License is
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* distributed with calc under the filename COPYING-LGPL. You should have
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* received a copy with calc; if not, write to Free Software Foundation, Inc.
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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*
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* @(#) $Revision: 29.4 $
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* @(#) $Id: sample_many.c,v 29.4 2007/02/15 09:49:57 chongo Exp $
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* @(#) $Source: /usr/local/src/cmd/calc/RCS/sample_many.c,v $
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*
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* Under source code control: 1997/04/19 22:46:49
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* File existed as early as: 1997
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*
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* chongo <was here> /\oo/\ http://www.isthe.com/chongo/
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* Share and enjoy! :-) http://www.isthe.com/chongo/tech/comp/calc/
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*/
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/*
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* usage:
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* many_random [[bits] seed_string]
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*
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* seed_string something for which we can seed (def: default seed)
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* bits number of bits to generate
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*/
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#include <sys/types.h>
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#include <stdio.h>
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#include "calc.h"
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#include "zrandom.h"
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#include "have_const.h"
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#include "lib_util.h"
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#define DEF_CNT 128 /* default number of bits to generate */
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#define RESEED 1000 /* number of random numbers to generate */
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#define MANY 100 /* number of random numbers to generate */
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extern char *program; /* our name */
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int
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main(int argc, char **argv)
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{
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RANDOM *prev_state; /* previous random number state */
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ZVALUE seed; /* seed for Blum-Blum-Shub */
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ZVALUE tmp; /* temp value */
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ZVALUE tmp2; /* temp value */
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ZVALUE random_val; /* random number produced */
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long cnt; /* number of bits to generate */
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char *hexstr; /* random number as hex string */
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int i;
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int j;
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/*
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* parse args
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*/
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program = argv[0];
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switch (argc) {
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case 3:
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seed = convstr2z(argv[2]);
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cnt = strtol(argv[1], NULL, 0);
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break;
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case 2:
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seed = _zero_; /* use the default seed */
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cnt = strtol(argv[1], NULL, 0);
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break;
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case 1:
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seed = _zero_; /* use the default seed */
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cnt = DEF_CNT;
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break;
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default:
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fprintf(stderr, "usage: %s [[bits] seed_string]\n", program);
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exit(1);
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}
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if (cnt <= 0) {
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fprintf(stderr, "%s: cnt:%d must be > 0\n", program, (int)cnt);
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exit(2);
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}
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/*
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* libcalc setup
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*/
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libcalc_call_me_first();
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/*
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* reseed every so often
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*/
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for (j=0; j < RESEED; ++j) {
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/*
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* seed the generator
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*/
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prev_state = zsrandom2(seed, zconst[1]);
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if (prev_state == NULL) {
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math_error("previous random state is NULL");
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/*NOTREACHED*/
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}
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randomfree(prev_state);
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/*
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* generate random values forever
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*/
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for (i=0; i < MANY; ++i) {
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/*
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* generate random bits
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*/
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zrandom(cnt, &random_val);
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/*
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* convert into hex string
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*/
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hexstr = convz2hex(random_val);
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printf("%s\n", hexstr);
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/*
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* free
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*/
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if (i < MANY-1) {
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zfree(random_val);
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}
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free(hexstr);
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}
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/*
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* increment the seed to better test different seeds
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*
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* NOTE: It is generally a bad idea to use the
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* same random number generator to modify
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* the seed. We only do this below to
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* try different seeds for debugging.
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*
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* Don't do this in real life applications!
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*
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* We want to add at least 2^32 to the seed, so
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* we do the effect of:
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*
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* seed += ((last_val<<32) + last_val);
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*/
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zshift(random_val, 32, &tmp);
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zadd(tmp, random_val, &tmp2);
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zfree(random_val);
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zfree(tmp);
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zadd(seed, tmp2, &tmp);
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zfree(tmp2);
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zfree(seed);
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seed = tmp;
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}
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/*
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* libcalc shutdown
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*/
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libcalc_call_me_last();
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/*
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* all done
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*/
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/* exit(0); */
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return 0;
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}
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