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Release calc version 2.10.3t5.45
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zrandom.h
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zrandom.h
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/*
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* Copyright (c) 1997 by Landon Curt Noll. All Rights Reserved.
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*
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* Permission to use, copy, modify, and distribute this software and
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* its documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright, this permission notice and text
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* this comment, and the disclaimer below appear in all of the following:
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*
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* supporting documentation
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* source copies
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* source works derived from this source
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* binaries derived from this source or from derived source
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*
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* LANDON CURT NOLL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
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* EVENT SHALL LANDON CURT NOLL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
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* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*
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* Prior to calc 2.9.3t9, these routines existed as a calc library called
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* cryrand.cal. They have been rewritten in C for performance as well
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* as to make them available directly from libcalc.a.
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*
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* Comments, suggestions, bug fixes and questions about these routines
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* are welcome. Send EMail to the address given below.
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*
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* Happy bit twiddling,
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*
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* Landon Curt Noll
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*
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* chongo@toad.com
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* ...!{pyramid,sun,uunet}!hoptoad!chongo
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*
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* chongo was here /\../\
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*/
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/*
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* random number generator - see zrandom.c for details
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*/
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#if !defined(__ZRANDOM_H__)
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#define __ZRANDOM_H__
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#include "value.h"
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#include "have_const.h"
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/*
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* Blum generator state
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*
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* The size of the buffer implies that a turn of the quadratic residue crank
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* will never yield as many at the than the number of bits in a HALF. At
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* most this implies that a turn can yield no more than 15 bits when BASEB==16
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* or 31 bits when BASEB==32. Should we deal with a excessively large
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* Blum modulus (>=2^16 bits long for BASEB==16, >=2^32 bits for BASEB==32)
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* the higher order random bits will be tossed. This is not a loss as
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* regular sub-segments of the sequence are just as random. It only means
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* that excessively large Blum modulus values waste CPU time.
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*/
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struct random {
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int seeded; /* 1 => state has been seeded */
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int bits; /* number of unused bits in buffer */
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int loglogn; /* int(log2(log2(n))), bits produced per turn */
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HALF buffer; /* unused random bits from previous call */
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HALF mask; /* mask for the log2(log2(n)) lower bits of r */
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ZVALUE n; /* Blum modulus */
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ZVALUE r; /* Blum quadratic residue */
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};
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/*
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* Blum constants
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*/
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#define BLUM_PREGEN 20 /* number of non-default predefined Blum generators */
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/*
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* Blum generator function declarations
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*/
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extern RANDOM *zsrandom1(CONST ZVALUE seed, BOOL need_ret);
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extern RANDOM *zsrandom2(CONST ZVALUE seed, CONST ZVALUE newn);
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extern RANDOM *zsrandom4(CONST ZVALUE seed,
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CONST ZVALUE ip, CONST ZVALUE iq, long trials);
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extern RANDOM *zsetrandom(CONST RANDOM *state);
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extern void zrandomskip(long count);
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extern void zrandom(long count, ZVALUE *res);
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extern void zrandom(long count, ZVALUE *res);
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extern void zrandomrange(CONST ZVALUE low, CONST ZVALUE beyond, ZVALUE *res);
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extern long irandom(long s);
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extern RANDOM *randomcopy(CONST RANDOM *random);
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extern void randomfree(RANDOM *random);
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extern BOOL randomcmp(CONST RANDOM *s1, CONST RANDOM *s2);
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extern void randomprint(CONST RANDOM *state, int flags);
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extern void random_libcalc_cleanup(void);
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#endif /* !__ZRANDOM_H__ */
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