Release calc version 2.10.2t30

This commit is contained in:
Landon Curt Noll
1996-07-06 04:17:00 -07:00
commit 4618313a82
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/*
* Copyright (c) 1995 David I. Bell
* Permission is granted to use, distribute, or modify this source,
* provided that this copyright notice remains intact.
*
* Definitions of general values and related routines used by the calculator.
*/
#ifndef VALUE_H
#define VALUE_H
#include "cmath.h"
#include "config.h"
#include "shs.h"
#include "calcerr.h"
#include "hash.h"
#define MAXDIM 4 /* maximum number of dimensions in matrices */
#define USUAL_ELEMENTS 4 /* usual number of elements for objects */
/*
* Flags to modify results from the printvalue routine.
* These flags are OR'd together.
*/
#define PRINT_NORMAL 0x00 /* print in normal manner */
#define PRINT_SHORT 0x01 /* print in short format (no elements) */
#define PRINT_UNAMBIG 0x02 /* print in non-ambiguous manner */
/*
* Definition of values of various types.
*/
typedef struct value VALUE;
typedef struct object OBJECT;
typedef struct matrix MATRIX;
typedef struct list LIST;
typedef struct assoc ASSOC;
typedef long FILEID;
typedef struct rand RAND;
typedef struct random RANDOM;
typedef struct block BLOCK;
/*
* calc values
*
* See below for information on what needs to be added for a new type.
*/
struct value {
short v_type; /* type of value */
short v_subtype; /* other data related to some types */
union { /* types of values (see V_XYZ below) */
long vv_int; /* 1: small integer value */
NUMBER *vv_num; /* 2: arbitrary sized numeric value */
COMPLEX *vv_com; /* 3: complex number */
VALUE *vv_addr; /* 4: address of variable value */
char *vv_str; /* 5: string value */
MATRIX *vv_mat; /* 6: address of matrix */
LIST *vv_list; /* 7: address of list */
ASSOC *vv_assoc; /* 8: address of association */
OBJECT *vv_obj; /* 9: address of object */
FILEID vv_file; /* 10: id of opened file */
RAND *vv_rand; /* 11: additive 55 random state */
RANDOM *vv_random; /* 12: Blum random state */
CONFIG *vv_config; /* 13: configuration state */
HASH *vv_hash; /* 14: hash state */
BLOCK *vv_block; /* 15: memory block */
} v_union;
};
/*
* For ease in referencing
*/
#define v_int v_union.vv_int
#define v_file v_union.vv_file
#define v_num v_union.vv_num
#define v_com v_union.vv_com
#define v_addr v_union.vv_addr
#define v_str v_union.vv_str
#define v_mat v_union.vv_mat
#define v_list v_union.vv_list
#define v_assoc v_union.vv_assoc
#define v_obj v_union.vv_obj
#define v_valid v_union.vv_int
#define v_rand v_union.vv_rand
#define v_random v_union.vv_random
#define v_config v_union.vv_config
#define v_hash v_union.vv_hash
#define v_block v_union.vv_block
/*
* Value types.
*
* NOTE: The following files should be checked/adjusted for a new type:
*
* quickhash.c
* shs.c
* value.c
*
* There may be others, but at is at least a start.
*/
#define V_NULL 0 /* null value */
#define V_INT 1 /* normal integer */
#define V_NUM 2 /* number */
#define V_COM 3 /* complex number */
#define V_ADDR 4 /* address of variable value */
#define V_STR 5 /* address of string */
#define V_MAT 6 /* address of matrix structure */
#define V_LIST 7 /* address of list structure */
#define V_ASSOC 8 /* address of association structure */
#define V_OBJ 9 /* address of object structure */
#define V_FILE 10 /* opened file id */
#define V_RAND 11 /* address of additive 55 random state */
#define V_RANDOM 12 /* address of Blum random state */
#define V_CONFIG 13 /* configuration state */
#define V_HASH 14 /* hash state */
#define V_BLOCK 15 /* memory block */
#define V_MAX 15 /* highest legal value */
#define V_NOSUBTYPE 0 /* subtype has no meaning */
#define V_STRLITERAL 1 /* string subtype for literal str */
#define V_STRALLOC 2 /* string subtype for allocated str */
#define TWOVAL(a,b) ((a) << 4 | (b)) /* for switch of two values */
#define NULL_VALUE ((VALUE *) 0)
/*
* value functions
*/
extern void freevalue(VALUE *vp);
extern void copyvalue(VALUE *vp, VALUE *vres);
extern void negvalue(VALUE *vp, VALUE *vres);
extern void addvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void addnumeric(VALUE *v1, VALUE *v2, VALUE *vres);
extern void subvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void mulvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void squarevalue(VALUE *vp, VALUE *vres);
extern void invertvalue(VALUE *vp, VALUE *vres);
extern void roundvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void broundvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void apprvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void intvalue(VALUE *vp, VALUE *vres);
extern void fracvalue(VALUE *vp, VALUE *vres);
extern void incvalue(VALUE *vp, VALUE *vres);
extern void decvalue(VALUE *vp, VALUE *vres);
extern void conjvalue(VALUE *vp, VALUE *vres);
extern void sqrtvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void rootvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void absvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void normvalue(VALUE *vp, VALUE *vres);
extern void shiftvalue(VALUE *v1, VALUE *v2, BOOL rightshift, VALUE *vres);
extern void scalevalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void powivalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void powervalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void divvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void quovalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern void modvalue(VALUE *v1, VALUE *v2, VALUE *v3, VALUE *vres);
extern BOOL testvalue(VALUE *vp);
extern BOOL comparevalue(VALUE *v1, VALUE *v2);
extern void relvalue(VALUE *v1, VALUE *v2, VALUE *vres);
extern void sgnvalue(VALUE *vp, VALUE *vres);
extern QCKHASH hashvalue(VALUE *vp, QCKHASH val);
extern void printvalue(VALUE *vp, int flags);
extern BOOL precvalue(VALUE *v1, VALUE *v2);
extern VALUE error_value(int e);
extern long countlistitems(LIST *lp);
extern void addlistitems(LIST *lp, VALUE *vres);
extern void addlistinv(LIST *lp, VALUE *vres);
/*
* Structure of a matrix.
*/
struct matrix {
long m_dim; /* dimension of matrix */
long m_size; /* total number of elements */
long m_min[MAXDIM]; /* minimum bound for indices */
long m_max[MAXDIM]; /* maximum bound for indices */
VALUE m_table[1]; /* actually varying length table */
};
#define matsize(n) (sizeof(MATRIX) - sizeof(VALUE) + ((n) * sizeof(VALUE)))
extern MATRIX *matadd(MATRIX *m1, MATRIX *m2);
extern MATRIX *matsub(MATRIX *m1, MATRIX *m2);
extern MATRIX *matmul(MATRIX *m1, MATRIX *m2);
extern MATRIX *matneg(MATRIX *m);
extern MATRIX *matalloc(long size);
extern MATRIX *matcopy(MATRIX *m);
extern MATRIX *matinit(MATRIX *m, VALUE *v1, VALUE *v2);
extern MATRIX *matsquare(MATRIX *m);
extern MATRIX *matinv(MATRIX *m);
extern MATRIX *matscale(MATRIX *m, long n);
extern MATRIX *matshift(MATRIX *m, long n);
extern MATRIX *matmulval(MATRIX *m, VALUE *vp);
extern MATRIX *matpowi(MATRIX *m, NUMBER *q);
extern MATRIX *matconj(MATRIX *m);
extern MATRIX *matquoval(MATRIX *m, VALUE *vp, VALUE *v3);
extern MATRIX *matmodval(MATRIX *m, VALUE *vp, VALUE *v3);
extern MATRIX *matint(MATRIX *m);
extern MATRIX *matfrac(MATRIX *m);
extern MATRIX *matappr(MATRIX *m, VALUE *v2, VALUE *v3);
extern MATRIX *mattrans(MATRIX *m);
extern MATRIX *matcross(MATRIX *m1, MATRIX *m2);
extern BOOL mattest(MATRIX *m);
extern void matsum(MATRIX *m, VALUE *vres);
extern BOOL matcmp(MATRIX *m1, MATRIX *m2);
extern long matsearch(MATRIX *m, VALUE *vp, long index);
extern long matrsearch(MATRIX *m, VALUE *vp, long index);
extern VALUE matdet(MATRIX *m);
extern VALUE matdot(MATRIX *m1, MATRIX *m2);
extern void matfill(MATRIX *m, VALUE *v1, VALUE *v2);
extern void matfree(MATRIX *m);
extern void matprint(MATRIX *m, long max_print);
extern VALUE *matindex(MATRIX *mp, BOOL create, long dim, VALUE *indices);
extern void matreverse(MATRIX *m);
extern void matsort(MATRIX *m);
extern BOOL matisident(MATRIX *m);
extern MATRIX *matround(MATRIX *m, VALUE *v2, VALUE *v3);
extern MATRIX *matbround(MATRIX *m, VALUE *v2, VALUE *v3);
/*
* List definitions.
* An individual list element.
*/
typedef struct listelem LISTELEM;
struct listelem {
LISTELEM *e_next; /* next element in list (or NULL) */
LISTELEM *e_prev; /* previous element in list (or NULL) */
VALUE e_value; /* value of this element */
};
/*
* Structure for a list of elements.
*/
struct list {
LISTELEM *l_first; /* first list element (or NULL) */
LISTELEM *l_last; /* last list element (or NULL) */
LISTELEM *l_cache; /* cached list element (or NULL) */
long l_cacheindex; /* index of cached element (or undefined) */
long l_count; /* total number of elements in the list */
};
extern void insertlistfirst(LIST *lp, VALUE *vp);
extern void insertlistlast(LIST *lp, VALUE *vp);
extern void insertlistmiddle(LIST *lp, long index, VALUE *vp);
extern void removelistfirst(LIST *lp, VALUE *vp);
extern void removelistlast(LIST *lp, VALUE *vp);
extern void removelistmiddle(LIST *lp, long index, VALUE *vp);
extern void listfree(LIST *lp);
extern void listprint(LIST *lp, long max_print);
extern long listsearch(LIST *lp, VALUE *vp, long index);
extern long listrsearch(LIST *lp, VALUE *vp, long index);
extern BOOL listcmp(LIST *lp1, LIST *lp2);
extern VALUE *listfindex(LIST *lp, long index);
extern LIST *listalloc(void);
extern LIST *listcopy(LIST *lp);
extern void listreverse(LIST *lp);
extern void listsort(LIST *lp);
extern LIST *listappr(LIST *lp, VALUE *v2, VALUE *v3);
extern LIST *listround(LIST *m, VALUE *v2, VALUE *v3);
extern LIST *listbround(LIST *m, VALUE *v2, VALUE *v3);
extern LIST *listquo(LIST *lp, VALUE *v2, VALUE *v3);
extern LIST *listmod(LIST *lp, VALUE *v2, VALUE *v3);
extern BOOL evp(LISTELEM *cp, LISTELEM *x, VALUE *vres);
extern BOOL evalpoly(LIST *clist, LISTELEM *x, VALUE *vres);
extern void insertitems(LIST *lp1, LIST *lp2);
/*
* Structures for associations.
* Associations are "indexed" by one or more arbitrary values, and are
* stored in a hash table with their hash values for quick indexing.
*/
typedef struct assocelem ASSOCELEM;
struct assocelem {
ASSOCELEM *e_next; /* next element in list (or NULL) */
long e_dim; /* dimension of indexing for this element */
QCKHASH e_hash; /* hash value for this element */
VALUE e_value; /* value of association */
VALUE e_indices[1]; /* index values (variable length) */
};
struct assoc {
long a_count; /* number of elements in the association */
long a_size; /* current size of association hash table */
ASSOCELEM **a_table; /* current hash table for elements */
};
extern ASSOC *assocalloc(long initsize);
extern ASSOC *assoccopy(ASSOC *ap);
extern void assocfree(ASSOC *ap);
extern void assocprint(ASSOC *ap, long max_print);
extern long assocsearch(ASSOC *ap, VALUE *vp, long index);
extern long assocrsearch(ASSOC *ap, VALUE *vp, long index);
extern BOOL assoccmp(ASSOC *ap1, ASSOC *ap2);
extern VALUE *assocfindex(ASSOC *ap, long index);
extern VALUE *associndex(ASSOC *ap, BOOL create, long dim, VALUE *indices);
/*
* Object actions.
*/
#define OBJ_PRINT 0 /* print the value */
#define OBJ_ONE 1 /* create the multiplicative identity */
#define OBJ_TEST 2 /* test a value for "zero" */
#define OBJ_ADD 3 /* add two values */
#define OBJ_SUB 4 /* subtrace one value from another */
#define OBJ_NEG 5 /* negate a value */
#define OBJ_MUL 6 /* multiply two values */
#define OBJ_DIV 7 /* divide one value by another */
#define OBJ_INV 8 /* invert a value */
#define OBJ_ABS 9 /* take absolute value of value */
#define OBJ_NORM 10 /* take the norm of a value */
#define OBJ_CONJ 11 /* take the conjugate of a value */
#define OBJ_POW 12 /* take the power function */
#define OBJ_SGN 13 /* return the sign of a value */
#define OBJ_CMP 14 /* compare two values for equality */
#define OBJ_REL 15 /* compare two values for inequality */
#define OBJ_QUO 16 /* integer quotient of values */
#define OBJ_MOD 17 /* remainder of division of values */
#define OBJ_INT 18 /* integer part of */
#define OBJ_FRAC 19 /* fractional part of */
#define OBJ_INC 20 /* increment by one */
#define OBJ_DEC 21 /* decrement by one */
#define OBJ_SQUARE 22 /* square value */
#define OBJ_SCALE 23 /* scale by power of two */
#define OBJ_SHIFT 24 /* shift left (or right) by number of bits */
#define OBJ_ROUND 25 /* round to specified decimal places */
#define OBJ_BROUND 26 /* round to specified binary places */
#define OBJ_ROOT 27 /* take nth root of value */
#define OBJ_SQRT 28 /* take square root of value */
#define OBJ_MAXFUNC 28 /* highest function */
/*
* Definition of an object type.
* This is actually a varying sized structure.
*/
typedef struct {
char *name; /* name of object */
int count; /* number of elements defined */
long actions[OBJ_MAXFUNC+1]; /* function indices for actions */
int elements[1]; /* element indexes (MUST BE LAST) */
} OBJECTACTIONS;
#define objectactionsize(elements) \
(sizeof(OBJECTACTIONS) + ((elements) - 1) * sizeof(int))
/*
* Structure of an object.
* This is actually a varying sized structure.
* However, there are always at least USUAL_ELEMENTS values in the object.
*/
struct object {
OBJECTACTIONS *o_actions; /* action table for this object */
VALUE o_table[USUAL_ELEMENTS]; /* object values (MUST BE LAST) */
};
#define objectsize(elements) \
(sizeof(OBJECT) + ((elements) - USUAL_ELEMENTS) * sizeof(VALUE))
extern OBJECT *objcopy(OBJECT *op);
extern OBJECT *objalloc(long index);
extern VALUE objcall(int action, VALUE *v1, VALUE *v2, VALUE *v3);
extern void objfree(OBJECT *op);
extern void objuncache(void);
extern int addelement(char *name);
extern void defineobject(char *name, int indices[], int count);
extern int checkobject(char *name);
extern void showobjfuncs(void);
extern void showobjtypes(void);
extern int findelement(char *name);
extern int objoffset(OBJECT *op, long index);
/*
* Configuration parameter name and type.
*/
typedef struct {
char *name; /* name of configuration string */
int type; /* type for configuration */
} NAMETYPE;
extern NAMETYPE configs[];
extern void config_value(CONFIG *cfg, int type, VALUE *ret);
extern void setconfig(int type, VALUE *vp);
extern void config_print(CONFIG *cfg); /* the CONFIG to print */
/*
* hashfunc - interface for hashing hash objects
*/
struct hashfunc {
int type; /* hash type (see XYZ_HASH_TYPE below) */
HASH *(*init)(HASH*); /* initialize hash state */
HASH *(*longval)(HASH*, long); /* hash a long value */
HASH *(*str)(HASH*, char*); /* hash a string */
#if defined(FUNCT_DECL_BUG)
HASH *(*value)(HASH*, void*); /* hash a VALUE */
HASH *(*complex)(HASH*, void*); /* hash a COMPLEX* */
HASH *(*number)(HASH*, void*); /* hash a NUMBER* */
HASH *(*zvalue)(HASH*, void); /* hash a ZVALUE */
#else
HASH *(*value)(HASH*, VALUE*); /* hash a VALUE */
HASH *(*complex)(HASH*, COMPLEX*); /* hash a COMPLEX* */
HASH *(*number)(HASH*, NUMBER*); /* hash a NUMBER* */
HASH *(*zvalue)(HASH*, ZVALUE); /* hash a ZVALUE */
#endif
ZVALUE (*final)(HASH *); /* complete hash state and return a ZVALUE */
};
typedef struct hashfunc HASHFUNC;
/* external HASHFUNC functions */
extern void shs_hashfunc(HASHFUNC *);
/*
* block - dynamic of fixed memory block
*
* There are two types of memory blocks: fixed memory blocks are fixed
* in size and dynamic memory blocks can grow in size. The max length
* (x.max) may be >= current (x.len), even in the fixed case. A fixed block
* can be shrunk instead of realloced. The (x.max) refers to the number
* of bytes malloced and 0 <= (x.len) <= (x.max). If (x.max) == 0, then
* (x.data) does not point to malloced storage.
*/
struct block {
int type; /* block type */
int len; /* current block length in USB8's */
int max; /* malloced block length in USB8's */
USB8 *data; /* start of data block if max > 0 */
};
#define V_FIXEDBLOCK 1 /* memory block is fixed in size */
#define V_DYNAMBLOCK 2 /* memory block size is dynamic */
#define is_fixedblock(x) (((x)->type) == V_FIXEDBLOCK)
#define is_dynamblock(x) (((x)->type) == V_DYNAMBLOCK)
#endif