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Release calc version 2.10.2t30
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help/obj.file
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help/obj.file
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Using objects
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Objects are user-defined types which are associated with user-
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defined functions to manipulate them. Object types are defined
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similarly to structures in C, and consist of one or more elements.
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The advantage of an object is that the user-defined routines are
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automatically called by the calculator for various operations,
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such as addition, multiplication, and printing. Thus they can be
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manipulated by the user as if they were just another kind of number.
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An example object type is "surd", which represents numbers of the form
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a + b*sqrt(D),
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where D is a fixed integer, and 'a' and 'b' are arbitrary rational
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numbers. Addition, subtraction, multiplication, and division can be
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performed on such numbers, and the result can be put unambiguously
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into the same form. (Complex numbers are an example of surds, where
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D is -1.)
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The "obj" statement defines either an object type or an actual
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variable of that type. When defining the object type, the names of
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its elements are specified inside of a pair of braces. To define
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the surd object type, the following could be used:
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obj surd {a, b};
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Here a and b are the element names for the two components of the
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surd object. An object type can be defined more than once as long
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as the number of elements and their names are the same.
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When an object is created, the elements are all defined with zero
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values. A user-defined routine should be provided which will place
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useful values in the elements. For example, for an object of type
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'surd', a function called 'surd' can be defined to set the two
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components as follows:
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define surd(a, b)
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{
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local x;
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obj surd x;
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x.a = a;
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x.b = b;
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return x;
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}
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When an operation is attempted for an object, user functions with
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particular names are automatically called to perform the operation.
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These names are created by concatenating the object type name and
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the operation name together with an underscore. For example, when
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multiplying two objects of type surd, the function "surd_mul" is
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called.
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The user function is called with the necessary arguments for that
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operation. For example, for "surd_mul", there are two arguments,
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which are the two numbers. The order of the arguments is always
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the order of the binary operands. If only one of the operands to
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a binary operator is an object, then the user function for that
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object type is still called. If the two operands are of different
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object types, then the user function that is called is the one for
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the first operand.
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The above rules mean that for full generality, user functions
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should detect that one of their arguments is not of its own object
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type by using the 'istype' function, and then handle these cases
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specially. In this way, users can mix normal numbers with object
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types. (Functions which only have one operand don't have to worry
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about this.) The following example of "surd_mul" demonstrates how
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to handle regular numbers when used together with surds:
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define surd_mul(a, b)
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{
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local x;
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obj surd x;
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if (!istype(a, x)) {
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/* a not of type surd */
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x.a = b.a * a;
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x.b = b.b * a;
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} else if (!istype(b, x)) {
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/* b not of type surd */
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x.a = a.a * b;
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x.b = a.b * b;
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} else {
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/* both are surds */
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x.a = a.a * b.a + D * a.b * b.b;
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x.b = a.a * b.b + a.b * b.a;
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}
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if (x.b == 0)
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return x.a; /* normal number */
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return x; /* return surd */
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}
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In order to print the value of an object nicely, a user defined
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routine can be provided. For small amounts of output, the print
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routine should not print a newline. Also, it is most convenient
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if the printed object looks like the call to the creation routine.
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For output to be correctly collected within nested output calls,
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output should only go to stdout. This means use the 'print'
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statement, the 'printf' function, or the 'fprintf' function with
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'files(1)' as the output file. For example, for the "surd" object:
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define surd_print(a)
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{
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print "surd(" : a.a : "," : a.b : ")" : ;
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}
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It is not necessary to provide routines for all possible operations
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for an object, if those operations can be defaulted or do not make
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sense for the object. The calculator will attempt meaningful
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defaults for many operations if they are not defined. For example,
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if 'surd_square' is not defined to square a number, then 'surd_mul'
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will be called to perform the squaring. When a default is not
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possible, then an error will be generated.
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Please note: Arguments to object functions are always passed by
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reference (as if an '&' was specified for each variable in the call).
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Therefore, the function should not modify the parameters, but should
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copy them into local variables before modifying them. This is done
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in order to make object calls quicker in general.
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The double-bracket operator can be used to reference the elements
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of any object in a generic manner. When this is done, index 0
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corresponds to the first element name, index 1 to the second name,
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and so on. The 'size' function will return the number of elements
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in an object.
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The following is a list of the operations possible for objects.
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The 'xx' in each function name is replaced with the actual object
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type name. This table is displayed by the 'show objfuncs' command.
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Name Args Comments
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xx_print 1 print value, default prints elements
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xx_one 1 multiplicative identity, default is 1
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xx_test 1 logical test (false,true => 0,1),
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default tests elements
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xx_add 2
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xx_sub 2 subtraction, default adds negative
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xx_neg 1 negative
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xx_mul 2
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xx_div 2 non-integral division, default multiplies
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by inverse
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xx_inv 1 multiplicative inverse
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xx_abs 2 absolute value within given error
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xx_norm 1 square of absolute value
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xx_conj 1 conjugate
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xx_pow 2 integer power, default does multiply,
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square, inverse
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xx_sgn 1 sign of value (-1, 0, 1)
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xx_cmp 2 equality (equal,non-equal => 0,1),
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default tests elements
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xx_rel 2 inequality (less,equal,greater => -1,0,1)
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xx_quo 2 integer quotient
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xx_mod 2 remainder of division
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xx_int 1 integer part
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xx_frac 1 fractional part
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xx_inc 1 increment, default adds 1
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xx_dec 1 decrement, default subtracts 1
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xx_square 1 default multiplies by itself
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xx_scale 2 multiply by power of 2
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xx_shift 2 shift left by n bits (right if negative)
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xx_round 2 round to given number of decimal places
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xx_bround 2 round to given number of binary places
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xx_root 3 root of value within given error
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xx_sqrt 2 square root within given error
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Also see the library files:
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dms.cal
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mod.cal
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poly.cal
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quat.cal
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surd.cal
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