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Release calc version 2.11.0t10.5.1
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cal/ellip.cal
193
cal/ellip.cal
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/*
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* ellip - attempt to factor numbers using elliptic functions
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*
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* Copyright (C) 1999 David I. Bell
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*
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* Calc is open software; you can redistribute it and/or modify it under
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* the terms of the version 2.1 of the GNU Lesser General Public License
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* as published by the Free Software Foundation.
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*
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* Calc is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
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* Public License for more details.
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*
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* A copy of version 2.1 of the GNU Lesser General Public License is
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* distributed with calc under the filename COPYING-LGPL. You should have
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* received a copy with calc; if not, write to Free Software Foundation, Inc.
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
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*
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* @(#) $Revision: 29.1 $
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* @(#) $Id: ellip.cal,v 29.1 1999/12/14 09:15:31 chongo Exp $
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* @(#) $Source: /usr/local/src/cmd/calc/cal/RCS/ellip.cal,v $
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*
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* Under source code control: 1990/02/15 01:50:33
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* File existed as early as: before 1990
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*
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* Share and enjoy! :-) http://reality.sgi.com/chongo/tech/comp/calc/
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*/
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/*
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* Attempt to factor numbers using elliptic functions.
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* y^2 = x^3 + a*x + b (mod N).
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*
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* Many points (x,y) (mod N) are found that solve the above equation,
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* starting from a trivial solution and 'multiplying' that point together
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* to generate high powers of the point, looking for such a point whose
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* order contains a common factor with N. The order of the group of points
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* varies almost randomly within a certain interval for each choice of a
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* and b, and thus each choice provides an independent opportunity to
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* factor N. To generate a trivial solution, a is chosen and then b is
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* selected so that (1,1) is a solution. The multiplication is done using
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* the basic fact that the equation is a cubic, and so if a line hits the
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* curve in two rational points, then the third intersection point must
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* also be rational. Thus by drawing lines between known rational points
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* the number of rational solutions can be made very large. When modular
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* arithmetic is used, solving for the third point requires the taking of a
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* modular inverse (instead of division), and if this fails, then the GCD
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* of the failing value and N provides a factor of N. This description is
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* only an approximation, read "A Course in Number Theory and Cryptography"
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* by Neal Koblitz for a good explanation.
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*
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* efactor(iN, ia, B, force)
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* iN is the number to be factored.
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* ia is the initial value of a in the equation, and each successive
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* value of a is an independent attempt at factoring (default 1).
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* B is the limit of the primes that make up the high power that the
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* point is raised to for each factoring attempt (default 100).
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* force is a flag to attempt to factor numbers even if they are
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* thought to already be prime (default FALSE).
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*
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* Making B larger makes the power the point being raised to contain more
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* prime factors, thus increasing the chance that the order of the point
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* will be made up of those factors. The higher B is then, the greater
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* the chance that any individual attempt will find a factor. However,
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* a higher B also slows down the number of independent functions being
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* examined. The order of the point for any particular function might
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* contain a large prime and so won't succeed even for a really large B,
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* whereas the next function might have an order which is quickly found.
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* So you want to trade off the depth of a particular search with the
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* number of searches made. For example, for factoring 30 digits, I make
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* B be about 1000 (probably still too small).
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*
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* If you have lots of machines available, then you can run parallel
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* factoring attempts for the same number by giving different starting
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* values of ia for each machine (e.g. 1000, 2000, 3000).
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*
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* The output as the function is running is (occasionally) the value of a
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* when a new function is started, the prime that is being included in the
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* high power being calculated, and the current point which is the result
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* of the powers so far.
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*
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* If a factor is found, it is returned and is also saved in the global
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* variable f. The number being factored is also saved in the global
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* variable N.
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*/
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obj point {x, y};
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global N; /* number to factor */
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global a; /* first coefficient */
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global b; /* second coefficient */
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global f; /* found factor */
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define efactor(iN, ia, B, force)
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{
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local C, x, p;
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if (!force && ptest(iN, 50))
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return 1;
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if (isnull(B))
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B = 100;
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if (isnull(ia))
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ia = 1;
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obj point x;
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a = ia;
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b = -ia;
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N = iN;
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C = isqrt(N);
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C = 2 * C + 2 * isqrt(C) + 1;
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f = 0;
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while (f == 0) {
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print "A =", a;
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x.x = 1;
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x.y = 1;
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print 2, x;
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x = x ^ (2 ^ (highbit(C) + 1));
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for (p = 3; ((p < B) && (f == 0)); p += 2) {
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if (!ptest(p, 1))
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continue;
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print p, x;
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x = x ^ (p ^ ((highbit(C) // highbit(p)) + 1));
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}
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a++;
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b--;
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}
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return f;
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}
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define point_print(p)
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{
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print "(" : p.x : "," : p.y : ")" :;
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}
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define point_mul(p1, p2)
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{
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local r, m;
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if (p2 == 1)
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return p1;
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if (p1 == p2)
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return point_square(&p1);
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obj point r;
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m = (minv(p2.x - p1.x, N) * (p2.y - p1.y)) % N;
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if (m == 0) {
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if (f == 0)
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f = gcd(p2.x - p1.x, N);
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r.x = 1;
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r.y = 1;
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return r;
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}
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r.x = (m^2 - p1.x - p2.x) % N;
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r.y = ((m * (p1.x - r.x)) - p1.y) % N;
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return r;
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}
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define point_square(p)
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{
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local r, m;
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obj point r;
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m = ((3 * p.x^2 + a) * minv(p.y << 1, N)) % N;
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if (m == 0) {
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if (f == 0)
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f = gcd(p.y << 1, N);
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r.x = 1;
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r.y = 1;
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return r;
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}
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r.x = (m^2 - p.x - p.x) % N;
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r.y = ((m * (p.x - r.x)) - p.y) % N;
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return r;
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}
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define point_pow(p, pow)
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{
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local bit, r, t;
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r = 1;
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if (isodd(pow))
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r = p;
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t = p;
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for (bit = 2; ((bit <= pow) && (f == 0)); bit <<= 1) {
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t = point_square(&t);
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if (bit & pow)
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r = point_mul(&t, &r);
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}
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return r;
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}
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